Niels van der Molen

Blog

Davinci Resolve

How to get Davinci Resolve 16 to work in Linux Ubuntu 18.04

Davinci Resolve has official support for Linux since version 15. However, when trying to install it I ran into a few issues. I have an AMD video card so I can not give instructions for the NVIDIA drivers but the Read more…

By nielsvandermolen, 5 yearsDecember 27, 2019 ago
Andrew Yang speaking in front of flag
Politics

Why can Andrew Yang win the 2020 presidency?

Even though I do come from the Netherlands I am an enthusiastic follower of the presidential elections. Furthermore, when a tech-minded startup guy runs on the platform based on a universal basic income (Freedom dividend) policy it is difficult to Read more…

By nielsvandermolen, 5 yearsDecember 18, 2019 ago
Svelte

How to use external Javascript libraries (e.g. Stripe.js) in SvelteJS

There are many javascript libraries that give a lot of functionality out of the box which we normally include with a <script src=”url”></script> in the header section of the HTML page. In this article, we explain a method to do Read more…

By nielsvandermolen, 6 yearsOctober 14, 2019 ago
Svelte

A good authentication example, Sapper sessions, Svelte Store

For my new architecture with microservices and Svelte, a vital implementation detail is the authentication and authorization mechanisms. In the last article, there was an example of how to build the signup component and in this example, we take a Read more…

By nielsvandermolen, 6 yearsAugust 5, 2019 ago
Svelte image
Svelte

Signup Form with HTML5 Validation in Svelte

There is a learning curve associated with my transition from Drupal to a microservice architecture with the front-end application in Svelte / Sapper. This article explains shows some of the structure of Svelte components and explains some of the issues Read more…

By nielsvandermolen, 6 yearsJuly 21, 2019 ago
GameDev

How to implement custom pathfinding A* & CC in Unreal Engine 4

In this article, we see how our team implemented pathfinding in the Unreal Engine 4 for the upcoming tower defense game MassMonsterMaze. Besides using the default navigation meshes of the Unreal engine we implemented an A* algorithm in blueprints and Read more…

By nielsvandermolen, 6 yearsJune 30, 2019 ago
API

My new web application architecture: A Svelte front-end using API Platform (micro)services

For a new project, I decided to upgrade my architecture. My previous architecture ran with single-instance SaaS build in Drupal. Meaning that every new customer would get its own Drupal installation with its own database. As I learn more about Read more…

By nielsvandermolen, 6 yearsJune 26, 2019 ago
GameDev

A co-op tower defense game on the Unreal Engine – intro

As lifelong video game enthusiasts, a friend and I decided to build a tower defense game together. I have some previous experience in an internship building games for the Nintendo DS and he (Sander Vereecken) is an environment artist involved Read more…

By nielsvandermolen, 6 yearsApril 2, 2019 ago
Introduction

Lancering bijlesaanbod.nl

Vandaag lanceer ik officieel het platform Bijles aanbod. Wij bieden een oplossing voor docenten van het voorgezet onderwijs die voor zichzelf willen beginnen met het geven van bijlessen. Na een lange test periode met twee docenten die zijn begonnen met Read more…

By nielsvandermolen, 6 yearsMarch 4, 2019 ago
Scrum

My retrospective of 2018

Most of my working career I sit at a desk interacting with my computer. No longer having colleagues because of quitting my job in June 2018 to start my own company this blog is my main connection to other professionals. Read more…

By nielsvandermolen, 6 years ago

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